Archive for January, 2006
Ubisoft loses a customer

Oh, the pain. Ubisoft, what have you done? I downloaded the new Splinter Cell: Chaos Theory maps onto my Xbox 360, and the download causes the game to no longer boot. Seriously, the game crashes on load. I REPEAT, THE NEW CONTENT BREAKS THE GAME.

HELLO, QUALITY CONTROL? I’D LIKE TO REPORT A CASE OF

DID YOU DO ANY TESTING

AT ALL?!

I mean, I never beat the game originally - I was hoping to beat the game this time through. I had just made it to the fourth level. Now, I’m going to have to delete all of my save games. Worse, I no longer have faith in this company. Time to vote with my wallet… Double Agent? Yeah, right.

Oh yeah: these guys released the maps five months ago, and they didn’t work then either. They were quickly pulled, and have just now been re-released. Uh, did they do no testing at all in those five months?

Other CT problems I’ve noticed:

  • The picture that displays in the upper left-hand corner of the screen when you’re picking a game to load is static: it’s like they’re not loading the graphic correctly. This picture is supposed to be the screen image where you saved. It turns out it’s pretty important in deciding which save was which.
  • The time used to name the game when you save is fast by six hours. It’s so weird - you have to see it to believe it. It’s like the game is saying, “Xbox 360? Give me the time of day so I can store it. Now, lessee… add six hours…”
  • The intro movie pauses for a fraction of a second about every four seconds. Pretty distracting.

Argh. :(