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	<title>Comments on: Halo Next Wishlist</title>
	<atom:link href="http://www.stonesand.net/2006/02/01/58/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.stonesand.net/2006/02/01/58/</link>
	<description>Geektime</description>
	<pubDate>Thu, 29 Jul 2010 15:43:49 +0000</pubDate>
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		<title>By: Zijian</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-2814</link>
		<dc:creator>Zijian</dc:creator>
		<pubDate>Fri, 16 Jun 2006 21:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-2814</guid>
		<description>Oh, there's one thing that's pretty nice to add to Halo 3. What if they bots to the multiplayer map? that would spice things up a bit won't it?</description>
		<content:encoded><![CDATA[<p>Oh, there&#8217;s one thing that&#8217;s pretty nice to add to Halo 3. What if they bots to the multiplayer map? that would spice things up a bit won&#8217;t it?</p>
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		<title>By: Lord Morbo</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-845</link>
		<dc:creator>Lord Morbo</dc:creator>
		<pubDate>Tue, 18 Apr 2006 03:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-845</guid>
		<description>I was just thinking, only for a little bit though, I didn't want to hurt myself. Realistically, we can't really expect Halo 3 until fall 2007, barring a movie game tag team Spring 07 which would be nice, though I won't get my hopes up after waiting 6 months plus after when Halo 2 was "due". Then I thought, "hey that's going to be like 2 years after the 360 actually came out". If that happens, and if the console only has a life span of 5 years, or less if it follows the trend of the most recent generation, and if the space between Halo games remains around the 3 year mark, then it is very possible we could only see 1 entry into the Halo series this generation:o I mean, why would they want to put out another if the next things just around the corner. Then I got sad:( Anyway, somebody please point something out to the contrary so I can stop moping around my apartment.</description>
		<content:encoded><![CDATA[<p>I was just thinking, only for a little bit though, I didn&#8217;t want to hurt myself. Realistically, we can&#8217;t really expect Halo 3 until fall 2007, barring a movie game tag team Spring 07 which would be nice, though I won&#8217;t get my hopes up after waiting 6 months plus after when Halo 2 was &#8220;due&#8221;. Then I thought, &#8220;hey that&#8217;s going to be like 2 years after the 360 actually came out&#8221;. If that happens, and if the console only has a life span of 5 years, or less if it follows the trend of the most recent generation, and if the space between Halo games remains around the 3 year mark, then it is very possible we could only see 1 entry into the Halo series this generation:o I mean, why would they want to put out another if the next things just around the corner. Then I got sad:( Anyway, somebody please point something out to the contrary so I can stop moping around my apartment.</p>
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		<title>By: Conan the VIII</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-831</link>
		<dc:creator>Conan the VIII</dc:creator>
		<pubDate>Wed, 12 Apr 2006 23:24:44 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-831</guid>
		<description>We've been too busy playing it, Allan.  Seriously, to busy playing.  I miss sleeping.</description>
		<content:encoded><![CDATA[<p>We&#8217;ve been too busy playing it, Allan.  Seriously, to busy playing.  I miss sleeping.</p>
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		<title>By: Allan</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-762</link>
		<dc:creator>Allan</dc:creator>
		<pubDate>Tue, 28 Mar 2006 09:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-762</guid>
		<description>I thought you were waiting for Oblivion .. but now that it's released I don't hear you about it. I would have liked to hear your opinion on it. Did it meet your expectations after all this waiting ?
Drop by my site for some cool mods for it (like Unicorns you can ride, or your own house for free) if you want ..
&lt;a href="http://www.elderscrolls-oblivion.com" rel="nofollow"&gt;Elder Scrolls Oblivion Mods&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I thought you were waiting for Oblivion .. but now that it&#8217;s released I don&#8217;t hear you about it. I would have liked to hear your opinion on it. Did it meet your expectations after all this waiting ?<br />
Drop by my site for some cool mods for it (like Unicorns you can ride, or your own house for free) if you want ..<br />
<a href="http://www.elderscrolls-oblivion.com" rel="nofollow">Elder Scrolls Oblivion Mods</a></p>
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		<title>By: Diablo</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-747</link>
		<dc:creator>Diablo</dc:creator>
		<pubDate>Fri, 03 Mar 2006 01:02:02 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-747</guid>
		<description>I also want an small, almost non-noticable HUD indicator for Live that lets me know when I have Team Chat on, as I find it imperative to know when I can drop an F-bomb and not alert my team to my folly.  *sigh*  Plus, I am also unsure when I am actually conveying a message to my team, or whether my screams go unheard.</description>
		<content:encoded><![CDATA[<p>I also want an small, almost non-noticable HUD indicator for Live that lets me know when I have Team Chat on, as I find it imperative to know when I can drop an F-bomb and not alert my team to my folly.  *sigh*  Plus, I am also unsure when I am actually conveying a message to my team, or whether my screams go unheard.</p>
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		<title>By: Diablo</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-742</link>
		<dc:creator>Diablo</dc:creator>
		<pubDate>Mon, 20 Feb 2006 22:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-742</guid>
		<description>LAN parties rock!  Seriously, they're so much fun.  But, just as Stonesand noted, they are complicated to coordinate and there is always some sort of problem.  We invite 20, we get 10 people who brought with them two newbies for cannon fodder.  Its nice to talk to your team in the same room, with the heat rising and the pizza returning via 6 people belching.  Something always comes up, though: a key member whom has read our "assualt plans" can't make it, or the teams have to be revamped to accomodate a defunct team.  So this is what I prefer; having a team that I know, and killing people I don't.  Seriously, Halo helped bring us together (true, brewha and I go back to winter of `99, and Stonesand and I at least 2000-ish), but Halo kept those relatioships intact.  Otherwise, after we left college, we may run into each other at Costco and do the ol' "wassup?, we should do something..." bit.  Ugg, rhetoric at its best.

Besides, XBL is cheap, and you can get Qwest broadband for $24.99 a month.  Broadband will be a *must* soon, and since XBL is only $4.16 a month, I hardly find it painful.  Broadband is the death of LAN parties, but XboxLive, we may even get to play hed one of these days (I still owe him a good kick).  I hope we have at least one more LAN though.  Kinda the last "hurraw" before we all go online.

[anti-flame] Yes night vision![/anti-flame] It isn't a must, nor do I expect it.  Matter-of-factly, I don't need it.  But it would be nice to play on a map at night.  Better yet, how about infared vision?</description>
		<content:encoded><![CDATA[<p>LAN parties rock!  Seriously, they&#8217;re so much fun.  But, just as Stonesand noted, they are complicated to coordinate and there is always some sort of problem.  We invite 20, we get 10 people who brought with them two newbies for cannon fodder.  Its nice to talk to your team in the same room, with the heat rising and the pizza returning via 6 people belching.  Something always comes up, though: a key member whom has read our &#8220;assualt plans&#8221; can&#8217;t make it, or the teams have to be revamped to accomodate a defunct team.  So this is what I prefer; having a team that I know, and killing people I don&#8217;t.  Seriously, Halo helped bring us together (true, brewha and I go back to winter of `99, and Stonesand and I at least 2000-ish), but Halo kept those relatioships intact.  Otherwise, after we left college, we may run into each other at Costco and do the ol&#8217; &#8220;wassup?, we should do something&#8230;&#8221; bit.  Ugg, rhetoric at its best.</p>
<p>Besides, XBL is cheap, and you can get Qwest broadband for $24.99 a month.  Broadband will be a *must* soon, and since XBL is only $4.16 a month, I hardly find it painful.  Broadband is the death of LAN parties, but XboxLive, we may even get to play hed one of these days (I still owe him a good kick).  I hope we have at least one more LAN though.  Kinda the last &#8220;hurraw&#8221; before we all go online.</p>
<p>[anti-flame] Yes night vision![/anti-flame] It isn&#8217;t a must, nor do I expect it.  Matter-of-factly, I don&#8217;t need it.  But it would be nice to play on a map at night.  Better yet, how about infared vision?</p>
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		<title>By: Stonesand</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-739</link>
		<dc:creator>Stonesand</dc:creator>
		<pubDate>Sat, 18 Feb 2006 04:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-739</guid>
		<description>Good points - you know, the older I get, the more I see the value in the XBL service.  It's only $4.16 a month - for that price, you get instant matchmaking, lagless play, friends lists, a team dedicated to eliminating all cheaters, and tons more.  It's totally worth it for $4 a month.  Wouldn't you pay $4 a month to remove all of the unwanted aspects of a game, and add so much functionality?

About LAN parties - the older I get, the more I see the value of the Team Chat button.  It lets me talk to all my friends - and they to me - without having to move everything around.  Getting everybody together is getting increasingly complex - case in point - you're in Berkeley, Brewha. :(  Sitting down, playing team games where you talk the whole time to each other directly, is nearly as good as a LAN party, except without the "We need more people - we need more network cables - we need more pizza money - we need to be in the same state on the same night at the same time without our families."  So I guess you could say I've come to rely on it more and more to see my buddies.

&#60;flame&#62;Night vision?  You've got to be kidding.&#60;/flame&#62;  I fault Halo 2 for being too dark - they should have upped the brightness and color of the whole game, I think. :)  Deeper, more vibrant blue and green, I say.  If I want night vision, I'll play GRAW.  Still, If they put it in, I'd happily play with it.</description>
		<content:encoded><![CDATA[<p>Good points - you know, the older I get, the more I see the value in the XBL service.  It&#8217;s only $4.16 a month - for that price, you get instant matchmaking, lagless play, friends lists, a team dedicated to eliminating all cheaters, and tons more.  It&#8217;s totally worth it for $4 a month.  Wouldn&#8217;t you pay $4 a month to remove all of the unwanted aspects of a game, and add so much functionality?</p>
<p>About LAN parties - the older I get, the more I see the value of the Team Chat button.  It lets me talk to all my friends - and they to me - without having to move everything around.  Getting everybody together is getting increasingly complex - case in point - you&#8217;re in Berkeley, Brewha. <img src='http://www.stonesand.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Sitting down, playing team games where you talk the whole time to each other directly, is nearly as good as a LAN party, except without the &#8220;We need more people - we need more network cables - we need more pizza money - we need to be in the same state on the same night at the same time without our families.&#8221;  So I guess you could say I&#8217;ve come to rely on it more and more to see my buddies.</p>
<p>&lt;flame&gt;Night vision?  You&#8217;ve got to be kidding.&lt;/flame&gt;  I fault Halo 2 for being too dark - they should have upped the brightness and color of the whole game, I think. <img src='http://www.stonesand.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Deeper, more vibrant blue and green, I say.  If I want night vision, I&#8217;ll play GRAW.  Still, If they put it in, I&#8217;d happily play with it.</p>
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		<title>By: brewha</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-737</link>
		<dc:creator>brewha</dc:creator>
		<pubDate>Sat, 18 Feb 2006 00:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-737</guid>
		<description>Ok, I'll bite.  This is live from the synchrotron in berkeley where my crystals are being irradiated with enough xrays to kill a cow.  (maximum size of cow needs to be determined).

I'm not sure I agree that the muuasssivvvly multiplayer halo would actually be something I'm into.  I've never played xbox live but i have played a mmorpg (guild wars), and my habits reveal that i really don't feel like playing with people i don't know.  I prefer to play with friends and family.  April and I have joined a guild, but our interactivity w/in it has been pratically nil.  

That said, i do enjoy defeating people i don't know :)  Put 16 of us against another unknown team of 16, that would be fun.  But really, only if all 16 of us were in the same room.  There's something about sitting on a couch and being able to see what other folks are up to that is really appealing to me, while long distance aint so much.  Case i point, April and I play guild wars together with me on my laptop and her on the desktop.

(thinks more about it).  Actually, i guess we play with brian in austria via microphone...  maybe i just don't like the idea of paying a subscription for both broadband and xbox live...</description>
		<content:encoded><![CDATA[<p>Ok, I&#8217;ll bite.  This is live from the synchrotron in berkeley where my crystals are being irradiated with enough xrays to kill a cow.  (maximum size of cow needs to be determined).</p>
<p>I&#8217;m not sure I agree that the muuasssivvvly multiplayer halo would actually be something I&#8217;m into.  I&#8217;ve never played xbox live but i have played a mmorpg (guild wars), and my habits reveal that i really don&#8217;t feel like playing with people i don&#8217;t know.  I prefer to play with friends and family.  April and I have joined a guild, but our interactivity w/in it has been pratically nil.  </p>
<p>That said, i do enjoy defeating people i don&#8217;t know <img src='http://www.stonesand.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Put 16 of us against another unknown team of 16, that would be fun.  But really, only if all 16 of us were in the same room.  There&#8217;s something about sitting on a couch and being able to see what other folks are up to that is really appealing to me, while long distance aint so much.  Case i point, April and I play guild wars together with me on my laptop and her on the desktop.</p>
<p>(thinks more about it).  Actually, i guess we play with brian in austria via microphone&#8230;  maybe i just don&#8217;t like the idea of paying a subscription for both broadband and xbox live&#8230;</p>
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		<title>By: Diablo</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-736</link>
		<dc:creator>Diablo</dc:creator>
		<pubDate>Fri, 17 Feb 2006 21:29:47 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-736</guid>
		<description>Odd.  Well, I guess no one else has played the Halo series and therefore, default to our opinions.  Fair enough.

Oh, and I'd like to have the Night Vision brought back.  It would be cool to play on Coag at night with a full moon or something using night vision.  I'm just getting lazy with my ideas...</description>
		<content:encoded><![CDATA[<p>Odd.  Well, I guess no one else has played the Halo series and therefore, default to our opinions.  Fair enough.</p>
<p>Oh, and I&#8217;d like to have the Night Vision brought back.  It would be cool to play on Coag at night with a full moon or something using night vision.  I&#8217;m just getting lazy with my ideas&#8230;</p>
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		<title>By: Diablo</title>
		<link>http://www.stonesand.net/2006/02/01/58/comment-page-1/#comment-721</link>
		<dc:creator>Diablo</dc:creator>
		<pubDate>Thu, 09 Feb 2006 20:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://oregonstate.edu/~brewsteb/?p=58#comment-721</guid>
		<description>Okay, continuing on.  Allow me to add in a "revelation" I recently had.  I was playing Stars Wars Battle Front II last night over at a friends place (yes, you know him).  He had just bought a "diamond" DLP Mitzubishi 54" HD widescreen TV for ~$2500.  So naturally we had to break it in last night, and what better than a video game?  Anyway, it had been a while since I had played that sort of set up; where you have 120 reinforcements that come in as people die.  It is kinda like a MMOFPS set-up, with huge maps and lots of targets running around.  In short, it was fun.  So with that, I would like to amend my earlier statements and declare that I would like to see that sort of implemation (which is MMOFPS) as well as the squad based games.  Or, in other words, different modes of multiplayer, ranging from small squad based shooters to massive open war-like chaos.

I also thought more on the AI and commands to follow.  I think that if the commands cannot be given vocally via a headset, then they shouldn't be included.  Simple commands such as; "Follow me",  "Hold position", "Fall back", &#38; "Cover fire" would be nice, but again, not necessarily Halo-ish, in my opinion.  But I want to avoid having to use the D-pad to give commands. As a matter-of-fact, I would like the D-pad incorporate some functionality, but not squad commands.  Namely, to help with the sensativity issue, I propose that when you press down on the D-pad, MC does a quick turn or 180, which would help conpensate for the slow turn-around time (90% of the time you are dead before you finish your turn).  Next, the top button on the D-pad becomes a "sprint" function.  As we all may remember, supposedly Halo 2 would have sprinting and leaning, which brings me to the left and right buttons of the D-pad -- strafing/leaning.  Strafing is basically in Halo, but I'm talking more along the lines of leaning/peering around corners. It may not be used too much, but to have it, especially when weilding the sniper rifle, would be a real boone.  If there are better functions for the D-pad, please let me hear of them.

Lastly, my apologies to Stonesand as I failed to address this suggestion in his first post; physics.  Okay, this is kinda a tough call, as the physics in Halo do not mimic real world physics very well.  The MC does a floating jump.  The vehicle destruction is a little over the top at time (seeing a tank fly after a rocket hit?) and at the same time, that rocket can't destroy any environment settings aside from a few (very few) walls.  Just on this level, I expect to be able to destroy whatever I want.  I'm the friggin' Master Cheif, I can flip tanks!  Now let me level any building tha stands in my way.  If I hi-jack a Scarab, then I should be able to demolish everything I feel is an eye-sore.  Body physcis (such as death) should be upgraded.  Object physics should upgraded so that everything that could be moved (in real life) can be moved.  Obviously there should be some discretion as I do not want areas to be completely blockaded [though this would make an interesting game, making you search out demolition (rocket launcer, grenades) tools to remove it all]. 

I do agree that Halo 3 cannot be a prettier version of Halo 2.  Halo 2 improved upon Halo 1 by adding car-jacking, dual wielding and of course, graphics, among other things.  I am still debating on the limited grenade range, though.

Well, that is all for today - for now.</description>
		<content:encoded><![CDATA[<p>Okay, continuing on.  Allow me to add in a &#8220;revelation&#8221; I recently had.  I was playing Stars Wars Battle Front II last night over at a friends place (yes, you know him).  He had just bought a &#8220;diamond&#8221; DLP Mitzubishi 54&#8243; HD widescreen TV for ~$2500.  So naturally we had to break it in last night, and what better than a video game?  Anyway, it had been a while since I had played that sort of set up; where you have 120 reinforcements that come in as people die.  It is kinda like a MMOFPS set-up, with huge maps and lots of targets running around.  In short, it was fun.  So with that, I would like to amend my earlier statements and declare that I would like to see that sort of implemation (which is MMOFPS) as well as the squad based games.  Or, in other words, different modes of multiplayer, ranging from small squad based shooters to massive open war-like chaos.</p>
<p>I also thought more on the AI and commands to follow.  I think that if the commands cannot be given vocally via a headset, then they shouldn&#8217;t be included.  Simple commands such as; &#8220;Follow me&#8221;,  &#8220;Hold position&#8221;, &#8220;Fall back&#8221;, &amp; &#8220;Cover fire&#8221; would be nice, but again, not necessarily Halo-ish, in my opinion.  But I want to avoid having to use the D-pad to give commands. As a matter-of-fact, I would like the D-pad incorporate some functionality, but not squad commands.  Namely, to help with the sensativity issue, I propose that when you press down on the D-pad, MC does a quick turn or 180, which would help conpensate for the slow turn-around time (90% of the time you are dead before you finish your turn).  Next, the top button on the D-pad becomes a &#8220;sprint&#8221; function.  As we all may remember, supposedly Halo 2 would have sprinting and leaning, which brings me to the left and right buttons of the D-pad &#8212; strafing/leaning.  Strafing is basically in Halo, but I&#8217;m talking more along the lines of leaning/peering around corners. It may not be used too much, but to have it, especially when weilding the sniper rifle, would be a real boone.  If there are better functions for the D-pad, please let me hear of them.</p>
<p>Lastly, my apologies to Stonesand as I failed to address this suggestion in his first post; physics.  Okay, this is kinda a tough call, as the physics in Halo do not mimic real world physics very well.  The MC does a floating jump.  The vehicle destruction is a little over the top at time (seeing a tank fly after a rocket hit?) and at the same time, that rocket can&#8217;t destroy any environment settings aside from a few (very few) walls.  Just on this level, I expect to be able to destroy whatever I want.  I&#8217;m the friggin&#8217; Master Cheif, I can flip tanks!  Now let me level any building tha stands in my way.  If I hi-jack a Scarab, then I should be able to demolish everything I feel is an eye-sore.  Body physcis (such as death) should be upgraded.  Object physics should upgraded so that everything that could be moved (in real life) can be moved.  Obviously there should be some discretion as I do not want areas to be completely blockaded [though this would make an interesting game, making you search out demolition (rocket launcer, grenades) tools to remove it all]. </p>
<p>I do agree that Halo 3 cannot be a prettier version of Halo 2.  Halo 2 improved upon Halo 1 by adding car-jacking, dual wielding and of course, graphics, among other things.  I am still debating on the limited grenade range, though.</p>
<p>Well, that is all for today - for now.</p>
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